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Morgan Robinson

Morgan RobinsonMorgan RobinsonMorgan Robinson

Junior Modeller and Animator

Junior Modeller and AnimatorJunior Modeller and Animator

Leonidas - King of Sparta 3D Character Modelling

Renders

Development Process

Reference and Concept-

  

I started by gathering references for all different depictions of the character across different media as well as more general characters based in the same period to get a gauge for how clothing and armour differed between warriors and how a king would dress

High Poly Body Sculpt-

This was my first proper Zbrush Project beyond messing around with the basic tools. 

I used this Ecorche for reference 

https://sketchfab.com/3d-models/ecorche-male-musclenames-anatomy-33162ec759e04d2985dbbdf4ec908d66

I mightve gone a little too toned in certain areas but in total I think he's pretty anatomically correct very much just in peak male physique

High Poly Character-

After my brief but terrifying foray into ZBrush I went back to the comfort of my home 3d program and made his armour. This entailed countless layers of FFD and soft selection and if I was to go back and do this project again itd be all in zbrush however Im happy with the final result especially as a first try.

Chestplate-

Helmet-

Skirt and Sandals-

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Morgan29@me.com


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